Section 3: Recommended Reading

Recommended Reading in order to understand the broader implications of the video game industry 1. The Video Game Industry: Formation, Present State, and Future edited by Peter Zackariasson and Timothy L. Wilson This book is a fantastic Pre 2012 reference, and provides a comprehensive analysis of the entire video game industry as a whole. This includes past, future and present. This book while lengthy, examines a large portion of the industry, including consumer behaviour, industry business models and in-depth marketing strategy analysis. This book explores the motivations for consumers purchase behaviours, and provides an understanding on what influences a consumer in this industry. Covers market trends and innovations pre-2012. Equips readers with a comprehensive understanding of the history of the industry, from what the fundamentals of a video game industry, to the future prospects. This book analyses the competitive nature of the industry, and discusses strategy in ord...